M.Sc. in Game Technology and Gamification

  /    /  M.Sc. in Game Technology and Gamification

If You Are Looking to Improve Your Knowledge and Skills in Game Technology and Gamification

This Program is Right for You.

Overview

In recent years, there are a large number of companies that apply game technology to their day-to-day operations especially human resource training. In addition to entertainment, games are used as tools to support learners of various disciplines such as general education, medicine, military, and arts. Learners will have an opportunity to practice in an environment that would otherwise be too expensive or dangerous to setup such as battlefield or surgical room. Combining games and computer technology together will simulate many virtual environments that resemble real environments. Therefore, it is important for the country to have experts in this game technology area in order to improve the development of human resources.

The Master of Game Technology and Gamification is a two-year program, with a flexibility for faster graduation. The program is designed to accommodate both inexperienced and exceptional students. For inexperienced students, it normally takes two years: All the course work is done in the first year, with the second year reserved for research work. Exceptional students could begin their research early, in parallel with the course work, and potentially complete all degree requirements in one year.

If you are looking to improve your knowledge and skills in game technology and gamification, this program is right for you.

Educational Philosophy

The educational philosophy of the Master of Science in Game Technology and Gamification program (GT) is defined as Student-Centered Approach, Constructivism and Essentialism Blending and is also aligned with Mahidol University’s educational philosophy. Essentialism has been employed to deliver some core essential knowledge in GT to students while the Student-Centered Approach and Constructivism are common philosophies adopted by the university.

Vision

To provide superior academic and professional opportunities in digital computing education, research, and innovation responsive to the needs of a rapidly changing world, elevating the national and global digital economy.

Objectives

1. Have knowledge in theories, practices, and research of game technology and gamification.
2. Develop solutions and innovations using game technology and gamification for the benefits of society.
3. Adhere appropriately ethics, integrity, discipline, and respect for the rights of other people and intellectual properties.
4. Effectively communicate in English, who are proficient in the use of information technology, and who possess creativity, leadership and teamwork.

Name of Study Program Master of Science Program in Game Technology and Gamification (International Program – Special Program)
Address ICT Building, Mahidol University, 999 Phuttamonthon 4 Road, Salaya, Nakhonpathom 73170
Contact Phone: +66 02 441-0909 / Fax. +66 02 441-0808
E-mail: ict@mahidol.ac.th
Website: http://www.ict.mahidol.ac.th
Year of Establishment 2014
Degree Awarded Master of Science in Game Technology and Gamification (M.Sc. in Game Technology and Gamification)
Language used English
Admissions Thai and International students who are proficient in English

Location of Study

Faculty of ICT, Mahidol University, Salaya Campus

Educational Management System

Educational System
Two semesters per year
Summer Semester
The program offers a summer session.
Teaching Schedule
Weekdays evening (6:00 – 9:00 pm.) and weekends (9:00 am. – 4:00 pm.)
Semester 1 : August – December
Semester 2 : January – May
Summer : June – July

Tuition Fees

Academic Year Education Fee Expenses (Overall Program)
International Student Thai Student
Baht USD [1 USD ~ 33 Baht] Baht USD [1 USD ~ 33 Baht]
2021 – 2023 Plan A (Thesis) 489,000 Baht 14,900 USD 299,000 Baht 9,100 USD
Plan B (Thematic Paper 454,000 Baht 13,800 USD 275,000 Baht 8,400 USD
2024 Plan 1.2 Academic (Course work and research)  320,000 Baht
(80,000 Baht/Semester)
 9,700 USD
(2,425 USD/Semester)
 280,000 Baht
(70,000 Baht/Semester)
 8,500 USD
(2,125 USD/Semester)
Plan 2 Profession  320,000 Baht
(80,000 Baht/Semester)
 9,700 USD
(2,425 USD/Semester)
 280,000 Baht
(70,000 Baht/Semester)
 8,500 USD
(2,125 USD/Semester)

* Official Tuition Fees Announcement from Mahidol University

Graduation Criteria

Duration of graduation: 2 years
Total Credits: No fewer than 36 credits

Graduation requirements:

Plan 1.2 Academic (Course work and research)
1. Students must complete their courses as stated in the curriculum with a minimum CUM-GPA of 3.00.
2. Propose thesis to the committee appointed by the Faculty of Graduate Studies and to the public and pass oral thesis examination as the final stage.
3. The complete or part of the thesis has to be published as a review article, accepted as an innovation, acknowledged as a creative product, or accepted as an academic article that can be searched.
4. Other requirements shall follow those that specified by the Faculty of Graduate Studies.

Plan 2 Profession
1. Students must complete their courses as stated in the curriculum with a minimum CUM-GPA of 3.00.
2. Students must pass the Comprehensive Examination following Regulations of Mahidol University on Graduate Studies.
3. Students must present their Independent Study and pass the defense examination by following Regulations of Mahidol University on Faculty Graduate Studies, and the examination is an open system for those interested to listen.
4. Other requirements shall follow those that specified by the Faculty of Graduate Studies.

Curriculum Structure

Courses Plan 1.2 Academic (Course work and research) Plan 2 Profession
1. Required Courses 15 credits 15 credits
2. Elective Courses not less than 9 credits 15 credits
3. Thesis 12 credits
4. Thematic Paper 6 credits
Total not less than 36 credits 36 credits

Study Plan

Plan 1.2 Academic (Course work and research)
1st Year, 1st Semester
ITGT511 Algorithms and Artificial Intelligence for Computer Games 3(3-0-6)
ITGT521 3D Graphics and Rendering 3(3-0-6)
ITGT531 Gamification 3(3-0-6)
ITGT551 Game Production Management and Marketplace 2(2-0-4)
ITGT583 Research Methodology and Seminar in Game Technology 1(1-0-2)
1st Year, 2nd Semester
ITGT532 Game Design and Development 3(3-0-6)
ITGTXXX 3 Elective Courses 9 Credits
1st Year, Summer Semester
ITGT698 Thesis (Topic Selection and Literature Review) 4(0-12-0)
2nd Year, 1st Semester
ITGT698 Thesis (Proposal, Design, and Implementation) 4(0-12-0)
2nd Year, 2nd Semester
ITGT698 Thesis (Evaluation, Manuscript Writing, and Defense) 4(0-12-0)
Plan 2 Profession
1st Year, 1st Semester
ITGT511 Algorithms and Artificial Intelligence for Computer Games 3(3-0-6)
ITGT521 3D Graphics and Rendering 3(3-0-6)
ITGT531 Gamification 3(3-0-6)
ITGT551 Game Production Management and Marketplace 2(2-0-4)
ITGT582 Research Methodology in Game Technology 1(1-0-2)
1st Year, 2nd Semester
ITGT532 Game Design and Development 3(3-0-6)
ITGTXXX 3 Elective Courses 9 Credits
1st Year, Summer Semester
ITGT696 Independent Study 2(0-6-0)
ITGTXXX 2 Elective Courses 6 Credits
2nd Year, 1st Semester
ITGT696  Independent Study 2(0-6-0)
2nd Year, 2nd Semester
ITGT696  Independent Study 2(0-6-0)

Elective Courses

Students enrolled in this program must fulfill elective requirements by choosing from the following courses:

ITGT 522 Virtual Reality
ITGT 523 Computer Vision
ITGT 524 Advanced Animation for Computer Games
ITGT 533 Game Engine Development
ITGT 534 Tools for Computer Games
ITGT 541 Multiplayer Online Game Development
ITGT 542 Game Console Technologies and Programming
ITGT 543 Mobile Game Programming
ITGT 552 Digital Storytelling and Machinima
ITGT 553 Visual Design for Games and Interactive Media
ITGT 591 Special Topics in Game Technology

Research Areas

  • Artificial Intelligence
  • Virtual Reality
  • Computer Vision
  • Gamification
  • Animation
  • Graphics
  • Online Games
  • Mobile Application

Teaching & Assessment

Teaching method
  • Interaction-based Lecture
  • Lab
  • Discussion
  • Cooperative Learning
  • Experience-based Case Study (Discovery Learning)
  • Inquiry-based Learning
  • Coaching
  • Project-based Learning (Expeditionary Learning)
Assessment method
  • Quiz
  • Examination
  • Observation
  • Assignment Evaluation
  • Report Evaluation
  • Essay Evaluation
  • Project Evaluation
  • Presentation Evaluation
  • Critique Evaluation
  • Participation Assessment
  • Self-Assessment

Program Learning Outcomes

  • PLO1 Produce work that adheres to appropriate ethics and professional codes of conduct.
  • PLO2 Comprehend computer science knowledge necessary for game development including artificial intelligence and interactive systems.
  • PLO3 Comprehend game design and development process from requirements gathering, design and implementation, project management, documentation, testing, to product marketing.
  • PLO4 Apply game technology and gamification to solve real-world problems such as those in medicine, military, education, and entertainment.
  • PLO5 Evaluate existing game technology and gamification to identify strengths, weaknesses, and opportunities for innovations. (Plan 1.2 only)
  • PLO6 Offer creative solutions to game technology and gamification problems. (Plan 1.2 only)
  • PLO7 Demonstrate effective English communication and proficiency in the use of information technology.
  • PLO8 Demonstrate creativity, leadership, and teamwork.

Future Careers

1. Researcher in Game Technology and Gamification
2. Game Designer
3. Game Developer
4. Game Analyst and Game Tester
5. Interactive/Creative Media Specialist
6. Developer and Designer in Virtual Reality
7. Multimedia Developer
8. Developer in Computer Graphic
9. Developer in Animation

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APPLICATION

For prospective students:

Eligible students must have the following qualifications:

  1. Holding a Bachelor’s degree or equivalent in Computer Science, Computer Engineering, Information Technology, Information and Communication Technology, Multimedia, Digital Media, Interactive Media, Game Design, eSports, or other related fields.
  2. Have a cumulative GPA of not less than 2.75.
  3. Have an English Proficiency Examination score as required by the Faculty of Graduate Studies.
  4. Applicants with qualifications other than 2 – 3 may be considered by the Program Director, and the Dean of the Faculty of Graduate Studies.

To apply to Mahidol University’s Master of Science in Game Technology and Gamification Program, please visit the graduation school website via this link (http://www.grad.mahidol.ac.th/)

Important Dates (Academic Year 2025)

Events Round 1
Application Period 1 October – 30 November 2024
Announcement of interview candidates 12 December 2024
Interview Date 16 December 2024
Result announcement 8 January 2025
New Student Check-In 8 – 21 January 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 2
Application Period 1 December 2024 – 31 January 2025
Announcement of interview candidates 14 February 2025
Interview Date 17 February 2025
Result announcement 13 March 2025
New Student Check-In 13 – 26 March 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 3
Application Period 1 February – 31 March 2025
Announcement of interview candidates 11 April 2025
Interview Date 21 April 2025
Result announcement 9 May 2025
New Student Check-In 9 – 22 May 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 4
Application Period 1 April – 31 May 2025
Announcement of interview candidates 12 June 2025
Interview Date 16 June 2025
Result announcement 3 July 2025
New Student Check-In 3 – 16 July 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Second Semester Round
Application Period 1 July – 31 September 2025
Announcement of interview candidates 15 October 2025
Interview Date 20 October 2025
Result announcement 14 November 2025
New Student Check-In 14 – 27 November 2025
Semester Starts (2nd Semester, Academic Year 2025) January 2026

CONTACT US

Asst. Prof. Dr. Mores Prachyabrued

Faculty of Information and Communication Technology Mahidol University
999 Phuttamonthon 4 road Salaya, Phuttamonthon, Nakhonpathom 73170 THAILAND
Tel: 66-2-441-0909
email: mores.pra@mahidol.ac.th

Important Dates (Academic Year 2024)

Events Second Semester Round
Application Period 1 July – 31 October 2024
Announcement of interview candidates 9 November 2024
Interview Date 13 November 2024
Result announcement 27 November 2024
New Student Check-In 27 November – 3 December 2024
Semester Starts (2nd Semester, Academic Year 2024) 6 January 2025

Important Dates (Academic Year 2025)

Events Round 1
Application Period 1 October – 30 November 2024
Announcement of interview candidates 12 December 2024
Interview Date 16 December 2024
Result announcement 8 January 2025
New Student Check-In 8 – 21 January 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 2
Application Period 1 December 2024 – 31 January 2025
Announcement of interview candidates 14 February 2025
Interview Date 17 February 2025
Result announcement 13 March 2025
New Student Check-In 13 – 26 March 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 3
Application Period 1 February – 31 March 2025
Announcement of interview candidates 11 April 2025
Interview Date 21 April 2025
Result announcement 9 May 2025
New Student Check-In 9 – 22 May 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Round 4
Application Period 1 April – 31 May 2025
Announcement of interview candidates 12 June 2025
Interview Date 16 June 2025
Result announcement 3 July 2025
New Student Check-In 3 – 16 July 2025
Semester Starts (1st Semester, Academic Year 2025) August 2025
Events Second Semester Round
Application Period 1 July – 31 September 2025
Announcement of interview candidates 15 October 2025
Interview Date 20 October 2025
Result announcement 14 November 2025
New Student Check-In 14 – 27 November 2025
Semester Starts (2nd Semester, Academic Year 2025) January 2026

Tuition Fees

Academic Year Education Fee Expenses (Overall Program)
International Student Thai Student
Baht USD
[1 USD ~ 33 Baht]
Baht USD
[1 USD ~ 33 Baht]
2021 – 2023 Plan A (Thesis)  489,000 Baht  14,900 USD  299,000 Baht  9,100 USD
Plan B (Thematic Paper)  529,000 Baht  16,100 USD  275,000 Baht  8,400 USD
2024 Plan 1.2 Academic (Course work and research)  360,000 Baht
(80,000 Baht/Semester
& 40,000 Baht/Summer Semester)
 10,915 USD
(2,425 USD/Semester
& 1,215 USD/Summer Semester)
 315,000 Baht
(70,000 Baht/Semester
& 35,000 Baht/Summer Semester)
 9,560 USD
(2,125 USD/Semester
& 1,060 Baht/Summer Semester)
Plan 2 Profession  360,000 Baht
(80,000 Baht/Semester
& 40,000 Baht/Summer Semester)
 10,915 USD
(2,425 USD/Semester
& 1,215 USD/Summer Semester)
 315,000 Baht
(70,000 Baht/Semester
& 35,000 Baht/Summer Semester)
 9,560 USD
(2,125 USD/Semester
& 1,060 Baht/Summer Semester)

* Official Tuition Fees Announcement from Mahidol University

Education fees information

Scholarships

Scholarships are available for exceptional students. The applicant can apply for a scholarship in the application form. The scholarship award will be considered by the program committee on a case by case basis.

Introduction to Master of Science in Game Technology and Gamification